At Ubisoft Winnipeg, our Innovation Jams are a time for teams to experiment, prototype and pitch ideas they think will help our creators build even better worlds. Ideas can come from anywhere – but for this jam on Global Accessibility Awareness Day, we invited someone in to give in some extra inspiration.

Adaptive Controllers on a table at Ubisoft Winnipeg
Accessible controllers ready for those who want to jam with hardware.

Ubisoft’s Accessibility Project Manager Cherry Thompson and two of their colleagues joined us virtually to kick off a Jam centered around accessibility in our games. They shared more about the work being done across Ubisoft, the incredible impact it has on players, and brainstormed with our teams about how our work in innovation, technology and tools can help open our worlds to everyone. “We had some amazing conversations and brainstorming with the teams,” says Thompson, “It’s been an incredibly exciting and energizing experience to work with so many fantastic and wonderfully motivated developers.”

Studio members formed teams to tackle their ideas and build pitches spend the coming days – but the learnings will go beyond the Jam. Making our work accessible to will require continuous innovation, and Jams like this help us deepen our developers’ understanding so we create with accessibility in mind.

Want to be part of the team and join in an Innovation Jam? Check out our careers page and get in touch.